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NPC Generator

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Advanced [show]


Solomon Vance, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, blue, dusty cloak. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his father was called into army service. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy. Bonds: Immigrant, Military, Adventurer. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Solomon Vance, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Musical instrument.


Social Check DCs


Thomas Burton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a yellow costume with the symbols of the sun god on his torso. He is an epitome of beauty. His auburn hair and beard is wavy and long. His eyes are green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.

History: Thomas hails from a village terrorized by illithids. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his dancing dream.

Motivation: He wants revenge against illithids; and a deep hatred of illithids

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Enemies, Nature. Occupation: Brewer

Voice: Gruff and masculine

Attributes [hide]

Thomas Burton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Athletics +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 28000 sp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Everard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is smooth and relatively long. His ears are large.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his mother was called into army service. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his dancing dream.

Motivation: He feels threatened by others.

Ideals: Artistic. Flaws: Ugly, Racist, Fearful. Bonds: Military. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Everard Cholmondeley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 80 pp.


Social Check DCs


Robert Braxton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He dresses in collared shirts and wears a proper scarf over his head. His silver hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born blind and as such lacked many opportunities for work. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Ideals: Impeccable. Flaws: Ugly, Racist, Disease. Bonds: Nature. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Robert Braxton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anselm Kent, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy green pantaloons and a black scarf. He has wavy auburn hair. His fierce gray eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the north. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Pacifist. Flaws: Disease. Bonds: Religious, Rich. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Anselm Kent, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)11 (+0) 16 (+3)9 (-1)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 900 sp.


Social Check DCs

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