Justin Spaulding, Male Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this western man wears a fancy brown suit. His hair is always cut to a buzz. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised in a island tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often; and he wants to meet his childhood hero
Ideals: Athletic, Optimist. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Slave Trader
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 300 gp.
Alex Brandon, Male Human [Permalink]
Personal [hide]
Description: This man sports red clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His chestnut hair is still thick. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Human culture. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alex is combative with any and all who dare try his patience in the slightest.
History: Gifted from a young age, Alex studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Justice, Gifted. Flaws: Racist. Bonds: Adventurer. Occupation: Farmer
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. Onyx (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Conrad Nash, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries shortbows. He has done his best to style his auburn hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Calm and collected, he is a well trained Bounty Hunter. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Conrad was born in the south. At a young age he loved to build and create. His childhood dream was to be a Marshal, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: To be a Marshal again; and he'd like to take his coworkers down a peg
Ideals: Fighting, Persistence. Bonds: Poor, Attractive, Job. Occupation: Bounty Hunter
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 10 (+0) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 80 pp. 1 Half-Plate. 1 Masterwork studded leather.
Frederick Cooper, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. He has a very tight haircut. His eyes are amber.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised by priests from a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Religious, Mentor, Family. Occupation: Glassblower
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 21000 cp. Eye agate (4 gp).
Adam Tindall, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His chestnut hair is knotted and matted. His eyes, though not visible through his cowl, are brown.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a xeno-phobe, disliking non-Humans.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a goblins raid, leaving Adam alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Adam was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Human compassion; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Religious, Enemies. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp. Amethyst (140 gp). Red garnet (140 gp). Pink pearl (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!