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NPC Generator

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Advanced [show]


Nicholas Hailey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the north. He was taken from his home at a very young age. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush.

Bonds: Poor, Attractive, Has a crush, Slave, Immigrant. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Nicholas Hailey, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 8 (-1)11 (+0)
Skills History +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Geoffrey Compton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tan trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His silver hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is an amazing painter.

History: He was born in a small forest village. While studying, he fell in love. They married and had a son. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Nature, In love. Occupation: Actor

Voice: High pitched and raspy

Attributes [hide]

Geoffrey Compton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Godfrey Walpole, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of crossbows on his belt, each one with a topaz on the hilt. His silver hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: This man loves singing and to teach people singing more than just about anything. He plays an instrument quite well.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He left for the east, certain he would find work there.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Artistic. Bonds: Attractive, Rich, Immigrant. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Godfrey Walpole, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)17 (+3) 14 (+2)9 (-1)
Skills Athletics +2, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp. Large well-done wool tapestry (600 gp). 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Patrick Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He keeps his black hair in a flapper bob. His eyes are hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Doctor, and he later adopted a second daughter.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Attractive, Job, Family. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Patrick Eastoft, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)8 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


William Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit. He carries a battered greatsword and tarnished club as well. He is bald on top and has large brown tufts of hair around his ears. His amber unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He became a Glassblower soon after.

Motivation: An old rival family wants him found; and to be a stableman again

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Family, Job. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

William Ansley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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