Alexandre Breeden, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and tan handkerchief worn on his right side. His black hair is thinning but still full. His skin is flawless and his gray eyes scan people very quickly.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born on a small isolated farm. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.
Motivation: He's in love; and wants his loneliness to end
Ideals: Opinionated, Philantrophist. Bonds: Attractive, Nature, Religious, Has a crush. Occupation: Miner
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Hugh Winchester, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large brown jacket. He has wavy chestnut hair. He has a dull look in his gray eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.
History: The child of a Sage, who enjoyed hunting, Hugh was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hugh took refuge in the old dungeon and found the beat up halberd and armor he uses now. He's also a talented Sage, but doesn't like to broadcast it.
Motivation: Expand his business; and regain custody of his son
Ideals: Athletic, Optimist, Philantrophist. Bonds: Nature, Job, Family. Occupation: Layabout
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Jasper (80 gp). Jasper (80 gp). Onyx (80 gp). Jasper (80 gp).
Thomas Benson, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is well dressed, constantly wearing a red suit, pastel shirt, and violet tie, and a wedding ring on his right hand. His black hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. He enjoys reading and quiet.
History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.
Motivation: He desires power and/or immortality; and doesn't want to be a ruler and was forced into it by his family
Ideals: Logical. Bonds: In love, Has a crush, Adventurer, Family. Occupation: Ruler
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Golden pearl (140 gp). Blue quartz (15 gp). Bloodstone (70 gp). 1 Silk rope. 1 Silk rope. 1 Masterwork Artisan’s tools.
Hunter Read, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He has wavy blonde hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, In love. Occupation: Bellfounder
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Hubert Wentworth, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His chestnut hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is mildly Human supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: From birth he was tutored by a cruel and relentless mentor. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Slave, Mentor. Occupation: Barkeep
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 3200 sp.
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