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NPC Generator

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Advanced [show]


Alex Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The war was a terrible time for him, and Alex does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the south to a Junk Dealer, Alex learned a great deal about his mother's area of expertise. A few years later when the west was not economically sound they moved to his current location. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Flaws: Mundane, Depressed. Bonds: Attractive, Military, Job, Immigrant. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Alex Blankley, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 14 (+2)8 (-1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Old masterpiece painting (400 gp).


Social Check DCs


Anthony Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. His hair is golden and very short. His eyes, though not visible through his cowl, are violet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.

History: He got into the Glassblower business at a young age. He has had some formal singing training, and achieved minor success. He struck the Glassblower job and began his own company from there.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Military, Job. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Anthony Kimberly, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Theobald Altham, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his scimitar. He has a small bristly mustache and wavy blonde hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Addict. Bonds: Adventurer, Religious. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Theobald Altham, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4

Possessions: 27000 cp.


Social Check DCs


Trym Rylan, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a slight overbite and is overall scrawny. His blonde hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: The child of southern immigrants he idolized his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother.

Ideals: Athletic, Artistic. Bonds: Attractive, Family, Immigrant. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Trym Rylan, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Adam Clare, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His face is scarred and worn.

Personality: He is a Butcher first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north to a Butcher, Adam learned a great deal about his father's area of expertise. His druidic abilities were realized during a raid on his village. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: Expand his business; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Opinionated, Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Butcher

Voice: Mousy voice

Attributes [hide]

Adam Clare, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Blue quartz (12 gp). Moss agate (12 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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