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NPC Generator

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Advanced [show]


Lance Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy white hair. His blue unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent mother; and doesn't want to be a jeweler and was forced into it by his family

Flaws: Ugly, Disease, Antagonistic. Bonds: Family, Nature. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Lance Barlow, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Athletics +5, History +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1700 sp. Alexandrite (600 gp). Freshwater pearl (4 gp). 1 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Kyle Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of death on his torso. He has styled his brown hair well, parting it to the left. His eyes are a pleasant hazel.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a brothel owner, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: To be a Assassin again; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Logical, Gifted. Bonds: Enemies, Mentor, Job. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kyle Wordsworth, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)13 (+1) 13 (+1)16 (+3)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Silver comb with moonstones (800 gp). Black velvet mask with numerous citrines (50 gp). 1 Half-Plate.


Social Check DCs


Gerard Royal, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is typically in his Farmer uniform. He is an epitome of beauty. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His hazel eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Shepherd, his father struggled to pay the bills. He was an apprentice working in his father's forge. He struck the Farmer job and began his own company from there.

Motivation: Expand his business.

Ideals: Impeccable. Flaws: Depressed. Bonds: Job, Attractive, Poor. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Gerard Royal, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)14 (+2) 8 (-1)11 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Draconic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Chad Camden, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft white waves gently in the breeze. He has a slight overbite and is overall scrawny. His hair, while still mostly brown, has prominent grey streaks. His eyes are green.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He enjoys reading and quiet.

History: Chad was born in the north. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Logical, Persistence. Flaws: Racist, Depressed. Bonds: Rich. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Chad Camden, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Solomon Sheldon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his longbow. His blonde hair is still thick. His hazel eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Solomon was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic, Philantrophist, Justice. Bonds: Job. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Solomon Sheldon, Male Human Fighter 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)16 (+3) 17 (+3)10 (+0)
Skills Animal Handling +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Orc, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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