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Advanced [show]


Kyle Reed, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He carries with him a set of falchions on his belt, each one with a topaz on the hilt. He has styled his white hair well, parting it to the left. He has a dull look in his brown eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Fighting, Joker. Flaws: Racist. Bonds: Rich, Criminal record, Adventurer. Occupation: Laborer

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Reed, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)17 (+3) 6 (-2)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 8
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Citrine (30 gp). 1 Minor magic item.


Social Check DCs


Frederick Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His brown hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His job bores him to no end. He has decided to make it more interesting.

History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and seeks redemption

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Adventurer, Criminal record, Job. Occupation: Weaver

Voice: German accent

Attributes [hide]

Frederick Trowbridge, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)14 (+2) 9 (-1)10 (+0)
Skills Animal Handling +1, Nature +4
Senses Passive Perception 9
Languages Common, Aquan, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Moonstone (60 gp). Smoky quartz (60 gp). Freshwater pearl (5 gp).


Social Check DCs


William Darlington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is a Slaad in disguise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 4 years.

Motivation: He desires power and/or immortality; and find a way to reverse the transformation of his brother

Flaws: Ugly. Bonds: Family, Adventurer, Mentor, Job. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

William Darlington, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)10 (+0) 13 (+1)14 (+2)
Skills Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


William Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has black hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Addict, Shy. Bonds: Rich. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

William Dayton, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)11 (+0) 17 (+3)11 (+0)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 sp.


Social Check DCs


Miles Lindsay, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He sports a flattop hair cut. His brown eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Artistic. Bonds: Adventurer, Poor, In love, Enemies. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Miles Lindsay, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs

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