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NPC Generator

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Advanced [show]


Godfrey Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. With bright white hair and a scraggly beard. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a ruthless business man, a trait he acquired from his father.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Kendall, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. Citrine (60 gp). Pink pearl (40 gp). 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Alexandre Graeme, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish brown hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: He was raised by priests from a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: His religion dominates his actions.

Ideals: Athletic, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Alexandre Graeme, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 6 (-2)15 (+2) 15 (+2)8 (-1)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10000 cp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Brass mug with jade inlays (200 gp). 1 Breastplate.


Social Check DCs


Gerald Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tight fitting brown shirt and pants. His hair is long and silver with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His hazel eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has all his life been fascinated with music.

History: He was born in the east. He was an apprentice working in his father's forge. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Artistic. Flaws: Sensitive, Antagonistic. Bonds: Immigrant, Job. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Gerald Eastaughffe, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Tim Haley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. His golden hair is styled in orderly dreadlocks. His eyes are a pleasant gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of southern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He became a Gardener soon after.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Tim Haley, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 36000 sp.


Social Check DCs


Godfrey Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. His hair is always cut to a buzz. His amber eyes peer out from beneath his Stetson green hat.

Personality: He never swears and excessively uses polite adverbs when speaking. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of northern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Optimist. Bonds: Family, Immigrant, Rich. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Godfrey Van Es, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)13 (+1) 6 (-2)12 (+1)
Skills Persuasion +3, Survival +0
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 1 Climber’s kit. 1 Spyglass.


Social Check DCs

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