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NPC Generator

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Advanced [show]


John Gresham, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He usually wears his white robe and has his crossbow always slung over his shoulder. His whole body is exceptionally muscular. His hair is black and very short. His eyes are blue and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered

History: He was raised by priests from a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Logical. Bonds: Immigrant, Religious, Mentor. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

John Gresham, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Manfred Hackney, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Beggar. He has wavy auburn hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Manfred is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Depressed, Forgetful. Bonds: Nature, Adventurer. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Manfred Hackney, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3100 sp. Amber (130 gp). Iolite (60 gp). 1 Superior lock.


Social Check DCs


Miles Hadley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a green suit, white shirt, and violet tie. He has wavy white hair. His eyes, though not visible through his cowl, are hazel.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Miles was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Miles has worked very hard to control his curse. He has worked as a Map Maker like his mother before him.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Disease. Bonds: Has a crush, Job. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Miles Hadley, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)11 (+0) 14 (+2)12 (+1)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp. Malachite (10 gp).


Social Check DCs


Godfrey Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a tan scarf. He carries with him a set of swords on his belt, each one with a emerald on the hilt. His tied-back hair is golden. His eyes are a pleasant hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich northern family. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Rich, Nature. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Tattersall, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 8 (-1)9 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. White pearl (100 gp). Freshwater pearl (6 gp).


Social Check DCs


Wymar Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a brown poncho over his likewise colored trousers and shirt. His chestnut hair is smooth and relatively long. He has green eyes and a brown hat with a green feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has drifted from career to career and currently works as a Cartwright.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Persistence. Flaws: Hedonist. Bonds: Immigrant, Job, Family. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Wymar Stanley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)16 (+3) 6 (-2)8 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 8
Languages Common, Celestial, Goblin, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 12000 cp. Alexandrite (800 gp). Golden yellow topaz (800 gp).


Social Check DCs

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