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NPC Generator

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Advanced [show]


Simon Langdon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown vest and prefers violet and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his brown hair down. This violet eyed northerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Poor. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Simon Langdon, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran, Draconic, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Kyle Burton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He very much looks the part of a Roofer. His hair is long and black with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Kyle will drive conversation. He has a minor phobia of water and hates getting wet.

History: He was born in a small desert village. He helped his father out around the business and became quite the natural. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Ideals: Athletic, Extrovert. Flaws: Fearful. Bonds: Job, Nature. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Kyle Burton, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 16 (+3)15 (+2)
Skills Athletics +4, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Tiger eye turquoise (8 gp). Hematite (8 gp). Freshwater pearl (8 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Roger Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with grey and white striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. With a patchy silver beard and wild silver hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is afraid of women and trembles around them

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Immigrant. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Roger Westbrook, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Deception +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Dean Beitz, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is matted, messy, and big. His eyes are hazel and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with poetry.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and find a way to reverse the transformation of his brother

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Dean Beitz, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 14 (+2)17 (+3)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Ralf Shirley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He keeps his black hair in a pixie cut. His eyes are a pleasant gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Ralf Shirley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)17 (+3) 11 (+0)13 (+1)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Draconic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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