Miles Vance, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green armored body suit, with a simple yellow line shooting up and back down. His auburn hair is unkempt and raggedy. His eyes are likewise green.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Miles hails from a village terrorized by brigands. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Miles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Dilettante
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Aquamarine (500 gp). 1 Masterwork studded leather. 1 Half-Plate.
Odo Darlington, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. His hair is long and brown with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His eyes are brown and he is always smoking a pipe.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Rich, Attractive, Family. Occupation: Spy
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 17 (+3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Goblin, Celestial, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 18000 cp.
Adelard Kitchur, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He is physically well-built. He sports a long black beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gifted from a young age, Adelard studied abroad. After coming to the age of reason, Adelard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Justice, Gifted. Bonds: Attractive, Has a crush, Adventurer. Occupation: Jeweler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran, Sylvan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Roland Digby, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a black armored body suit, with a simple tan line shooting up and back down. He wears his hair in dreadlocks. This brown eyed easterner is not easily forgotten.
Personality: Roland hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Roland was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Sellsword
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. Deep blue spinel (400 gp).
Gerard Yeardley, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He has a large black mantle and cape that has been intricately interwoven into his white robe. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invites people to come help in his community garden.
History: A powerful necromancer made him what he is. He moved from fad to fad and when he turned 15 he discovered music. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and to be a seamstress again
Ideals: Philantrophist, Artistic. Bonds: Attractive, Job, Mentor. Occupation: Junk Dealer
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
