Gerald Paxton, Male Human [Permalink]
Personal [hide]
Description: An older man who is well dressed, constantly wearing a red suit, grey shirt, and tan tie, he is not a threatening figure. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He receives visions of the future at random moments
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 15th year, his parents were killed by a drow raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Healer, but doesn't like to broadcast it.
Motivation: His relatives are trying to arrange a marriage; and he wants revenge against drow
Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Job, Family. Occupation: Layabout
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
Possessions: 1600 sp. Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Rhodochrosite (11 gp).
Ralf Atherton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He is wearing the road beaten gear of a warrior. His golden hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the east to a Shoemaker, Ralf learned a great deal about his mother's area of expertise. He worked as a nervous Shoemaker and found it very stressful. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants to get laid; and expand his business
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Rich, Attractive, Has a crush. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Elven, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp.
Gerard Gresham, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man sports black clothing, slightly heavier than average wear, and a wedding ring on his right hand. His brown hair, when down, is lengthy. He has gleaming, smiling brown eyes.
Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born into a rich family. Like his mother and his sister before him, after school he went straight into learning to become a Baker. He has achieved small success as a Baker.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Impulsive. Bonds: In love, Religious, Rich, Job. Occupation: Baker
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Heward Denholm, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Soapmaker. He has a slight overbite and is overall scrawny. His golden hair is unkempt and raggedy. His amber eyes dart from person to person to random spaces in the air.
Personality: Heward is depressed about a lot of things. He tends to be a nihilist. He is obsessed with finding treasure.
History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Shipwright father left him crippled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He desires power and/or immortality; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Depressed, Disease. Bonds: Poor, Adventurer, Criminal record. Occupation: Soapmaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2600 sp.
Bertram Soames, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: While he acts the brute, he is far gentler than he would appear. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To prove his worth to the world; and his religion dominates his actions
Ideals: Fighting, Entrepeneur. Flaws: Insane, Impulsive. Bonds: Religious. Occupation: Bounty Hunter
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 10 (+0) | 5 (-3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
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