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Advanced [show]


Odo Hornsby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, marred by teas. He wears his golden hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Baker but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bookbinder mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Baker

Voice: Russian accent

Attributes [hide]

Odo Hornsby, Male Human Fighter 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)14 (+2) 9 (-1)15 (+2)
Skills Deception +5, Insight +2
Senses Passive Perception 9
Languages Common, Terran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Charles Oakley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a green tunic with violet highlights, and long tan pants that bunch up around his shoes. His clothes are grease stained in places. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has achieved small success as a Ploughman.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and expand his business

Flaws: Depressed. Bonds: Poor, Immigrant, Slave, Family, Job. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Charles Oakley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Silk rope.


Social Check DCs


Lance Tenley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears black leather gloves, a black jacket, and tight pants. He wears his black hair up in a very large beehive style do. His eyes are hazel and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Lance was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and further expansion of business

Ideals: Athletic, Logical. Flaws: Ugly, Shy. Bonds: Job. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Lance Tenley, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Tewksbury, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his hand crossbow. His silver hair is drawn into a tight pony tail with a card scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Lance Tewksbury, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 10 (+0)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Everburning torch.


Social Check DCs


Frederick Wallace, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His hair is white and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Frederick Wallace, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 11000 sp.


Social Check DCs

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