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NPC Generator

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Advanced [show]


Thomas Livingstone, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a green costume with the symbols of luck on his torso, marred by teas. His brown hair is singed and shortened. His violet eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Shoemaker in town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He's also a talented Cook, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Military, Slave. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Thomas Livingstone, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)16 (+3) 10 (+0)17 (+3)
Skills Deception +5, Stealth +0
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Roger Merton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered rapier and tarnished lance as well. His white hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Roger Merton, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Athletics +1
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 21000 sp. Violet garnet (900 gp). Black pearl (900 gp).


Social Check DCs


Geoffrey Washington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and a wedding ring on his right hand. His white hair is kept up in a ponytail inside a deerstalker hat. His thin eyebrows rest above his beady green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: Geoffrey was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Flaws: Ugly, Antagonistic. Bonds: In love, Religious, Family. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Geoffrey Washington, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)16 (+3) 12 (+1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1200 sp.


Social Check DCs


Alex Myerscough, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the west. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Weaver.

Motivation: Wants to raise his children well; and an old rival family wants him found

Flaws: Antagonistic, Insane. Bonds: Poor, Job, Family. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Alex Myerscough, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kyle Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. His moppish chestnut hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kyle is combative with any and all who dare try his patience in the slightest.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Kyle Kendal, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp. 2 Antitoxin. 1 Holy water.


Social Check DCs

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