Aldous Richie, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'0" and dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of drow once and for all.
History: Born to a Miller, his father struggled to pay the bills. Cursed with vampirism at a very young age, Aldous has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels threatened by others; and a deep hatred of drow
Flaws: Disease, Fearful. Bonds: Attractive, Enemies, Poor. Occupation: Locksmith
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 19000 cp.
Anthony Ashton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears a weathered and beat up set of banded mail beneath an oversized red coat. His right leg appears badly burned and disfigured. His blonde hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Anthony was born on a far northern mountains where he grew up under the tutelage of his father, an expert Shoemaker. He left for the north, certain he would find work there.
Motivation: He is unsatisfied with his job; and a deep hatred of drow
Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Shoemaker
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3100 sp.
Lewis Shirley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is cut short. His face is scarred and worn.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy.
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Mercenary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 2200 sp. An abacus with copper, silver and gold markers (30 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp).
Peter Tickle, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a white armored body suit, with a simple blue line shooting up and back down. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will rave to anyone who will listen. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Extrovert. Flaws: Insomniac, Insane. Occupation: Barrister
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. Peridot (50 gp).
Hugh Lindsey, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His right hand appears badly burned and disfigured. His blonde hair is unkempt and raggedy. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is mildly Human supremacist, though he does not identify as such. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion; and a strong sense of loyalty to human people
Flaws: Ugly, Racist. Bonds: Poor. Occupation: Map Maker
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 5 (-3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +6
Possessions: 80 pp. 1 Magnifying glass. 1 Small steel mirror.
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Their contribution stands as a beacon of hope for all adventurers!
