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NPC Generator

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Advanced [show]


Kyle Lester, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears blue cloth garments or leather armor. His blonde hair is cut jaggedly and amateurishly. This brown eyed northerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has all his life been fascinated with dancing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to meet his childhood hero; and he's in love

Ideals: Artistic. Flaws: Shy. Bonds: Slave, Has a crush, Adventurer. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Kyle Lester, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 15 (+2)9 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Godfrey Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white costume with the symbols of strength on his torso. His long golden hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 4 years old his parents immigrated from the south. Godfrey was born on a far southern plains where he grew up under the tutelage of his father, an expert Blacksmith. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Fletcher; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Insomniac. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Godfrey Marlee, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


William Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a moderate pudge and is not very fit. He wears his red hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him; and his relatives are trying to arrange a marriage

Ideals: Optimist, Impeccable. Bonds: Family, Nature, Adventurer. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

William Blakeley, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Trym Beitz, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his white hair in a flapper bob. His eyes are likewise green. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised by priests from a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels the way he acts is they only way to get by in the world; and he uses money and sex appeal to get what he needs

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious, Mentor. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Beitz, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. Chalcedony (40 gp). Jet (130 gp). Amethyst (130 gp).


Social Check DCs


Theodoric Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, tan, dusty cloak. He sports a flattop hair cut. He has a dull look in his brown eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He works hard and plays hard.

History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: He would like to get married and retire; and he has a crush on the local bricklayer

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Immigrant, Has a crush. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Theodoric Hackney, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)11 (+0) 10 (+0)6 (-2)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. Moss agate (5 gp). 1 Masterwork Light steel shield. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs

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