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Kody Lancaster, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a brown suit. His auburn hair is cut short with large spiked bangs in the front. His eyes are brown and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kody took refuge in the old dungeon and found the beat up flail and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Passionate, Persistence. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Kody Lancaster, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 8 (-1)16 (+3)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1100 sp. 1 Tanglefoot bags. 1 Tanglefoot bags.


Social Check DCs


Dustin Barlow, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He is portly but not overly obese. He has done his best to style his blonde hair to look like a famous performer. This brown eyed southerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dustin took refuge in the ruined castle and found the beat up mace and armor he uses now. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has passion for adventuring and risk; and to reunite with his absent father

Flaws: Cynical, Disease. Bonds: Adventurer, Nature, Family. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Dustin Barlow, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)11 (+0) 14 (+2)16 (+3)
Skills Athletics +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 70 pp. Golden pearl (120 gp).


Social Check DCs


Anselm Hadleigh, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Anselm was raised in a hard working conservative environment. A gifted student he started as a Fisher, but he got bored and became a Tailor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Ugly, Disease. Bonds: Enemies, Job. Occupation: Tailor

Voice: Low range voice

Attributes [hide]

Anselm Hadleigh, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Aldous Harper, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes and a grey hat with a black feather.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: He was born in a small island village. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: He's looking for his big break; and his relatives are trying to arrange a marriage

Ideals: Athletic, Extrovert. Bonds: Adventurer, Nature, Family. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Aldous Harper, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Roland Brent, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is lengthy. He has a dull look in his hazel eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful brothel owner made him what he is. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Healer for hire.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and marry his sister to traveling adventurers

Ideals: Optimist, Philantrophist. Bonds: Mentor, Job, Family. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Roland Brent, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)18 (+4) 11 (+0)16 (+3)
Skills Athletics +1, Nature +6
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnoll, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +6

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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