Robert Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Brewer. He carries a battered ceremonial dagger and tarnished nunchaku as well. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. This green eyed westerner is not easily forgotten.
Personality: He loves telling others what to do and how they should feel about things. Further he is a bit of a stoner and is frequently out of it.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Fighting, Opinionated. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Brewer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Cory Altham, Male Human [Permalink]
Personal [hide]
Description: An older man who is dressed in a clean brown cloak covering his clean studded leather, he is not a threatening figure. His red hair and beard is wavy and long. His eyes, though not visible through his cowl, are brown.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Cory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He struck the Seamstress job and began his own company from there.
Motivation: Obtaining odd cultural Human artifacts is his passion; and his religion dominates his actions
Ideals: Fighting. Bonds: Job, Religious, Poor, Adventurer. Occupation: Seamstress
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1100 sp.
Tim Dalton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long silver hair kept up in a rat tail. His green eyes peer out from beneath his feathered grey hat.
Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tim. He has been saving his money to try and buy his brother's freedom.
Motivation: To get a good night's sleep; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic, Insomniac. Bonds: Military, Criminal record, Family. Occupation: Beggar
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Drogo Shelly, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire, and carries shortspears. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Drogo was left his mother's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice. Flaws: Cynical. Bonds: Attractive, Military. Occupation: Carpenter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Alexandre Harlan, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his sai, marred by chocolates. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A skeptical and narcissistic man, Alexandre's first love is himself. His second love is also himself. He is able to fit into much smaller and tighter spaces than normal.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Alexandre was left his mother's suit of armor and trained in its use and care. He was granted divine powers by his dying brother.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Dyer
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 15 (+2) | 12 (+1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Sard (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!