Solomon Denholm, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. He wears a broad hat to hide his balding. His eyes, though not visible through his cowl, are violet.
Personality: He is extraordinarily eccentric. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His mother raised him in a mountain cabin. Solomon was born on a far eastern plains where he grew up under the tutelage of his father, an expert Dyer. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Attractive, Nature, Immigrant. Occupation: Dyer
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Theodoric Harper, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tan trousers with black and blue striped suspenders. He wears various colorful collared shirts, and a wedding ring on his left hand. His chestnut hair is heavily combed to the left. He has gleaming, smiling blue eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the north, but his parents moved at a very young age to the south. Theodoric was born on a far northern plains where he grew up under the tutelage of his father, an expert Merchant. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Logical. Flaws: Shy, Insane. Bonds: In love, Immigrant. Occupation: Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp.
Dustin Perry, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His chestnut hair is cut short. His eyes are green.
Personality: Dustin is depressed about a lot of things. He tends to be a nihilist. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Expand his business; and to be a layabout again
Flaws: Ugly, Depressed. Bonds: In love, Poor, Job. Occupation: Ploughman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 16000 cp.
Frederick Rodney, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair is brown and curly. His eyes are likewise hazel.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with finding treasure.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Hunter and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Family. Occupation: Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 80 pp.
Everard Barton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a desert tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Miller soon after.
Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Antagonistic, Greedy. Bonds: Job, Nature, Attractive. Occupation: Miller
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 13000 cp.
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