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NPC Generator

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Advanced [show]


Hunter Altham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing colorful clothing, dressed as a Baker. His auburn hair is singed and shortened. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invites people to come help in his community garden.

History: Hunter hails from a village terrorized by illithids. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Philantrophist, Athletic. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Hunter Altham, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Roland Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear green tank tops with yellow pants. His golden hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He never swears and excessively uses polite adverbs when speaking. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Roland Staurheim, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)18 (+4) 14 (+2)10 (+0)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp. Brown-green garnet (150 gp). Azurite (6 gp).


Social Check DCs


Balimaar Compton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light white in addition to tight pants. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His eyes are green and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Balimaar Compton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 11 (+0)17 (+3)
Skills Arcana +1, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Blankley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his left hand. His tied-back hair is blonde. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To protect his home; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, In love, Guardian. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Alexandre Blankley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1500 sp.


Social Check DCs


William Remington, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is auburn, silky, and of moderate length. His brown eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has passion for adventuring and risk; and he uses money and sex appeal to get what he needs

Ideals: Gifted, Justice. Bonds: Rich, Attractive, Adventurer, Nature. Occupation: Slave Trader

Voice: Farmer accent

Attributes [hide]

William Remington, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 7 (-2)13 (+1)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs

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