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NPC Generator

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Advanced [show]


Tim Staurheim, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he typically wears green cloth garments or leather armor. With bright black hair and a scraggly beard. His ears are large.

Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: When he was but 3 years old his parents immigrated from the east. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: Revenge.

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant, Job. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Tim Staurheim, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Athletics -1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Raymond Appleton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. He sports a long silver beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Fighting, Joker. Flaws: Antagonistic. Bonds: Military. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Raymond Appleton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)12 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2300 sp. Smoky quartz (40 gp).


Social Check DCs


Wymar Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is singed and shortened. His eyes are a pleasant blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Extrovert. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Bookbinder

Voice: Nasally tone

Attributes [hide]

Wymar Walcott, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Richard Budd, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man wears a custom-built plate barding that's adorned with violet lining and desert motifs. His auburn hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Athletic, Opinionated, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Cook

Voice: Whispers

Attributes [hide]

Richard Budd, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 9 (-1)9 (-1)
Skills Arcana +5, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Kimberley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy golden beard and wild golden hair. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Barkeep business at a young age. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Flaws: Antagonistic, Addict. Bonds: Job, Debt, Adventurer. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Drogo Kimberley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)8 (-1) 11 (+0)5 (-3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1300 sp.


Social Check DCs

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