Robert Stansfield, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He usually wears his black robe and has his spear always slung over his shoulder. His long brown hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Robert was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.
Motivation: A deep hatred of goblins; and he desires power and/or immortality
Ideals: Optimist. Bonds: Poor, Adventurer, Family, Enemies. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 5 (-3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Godfrey Richie, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a black coat over a tan low-cut shirt, and a feathered hat upon his head. His blonde hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.
History: Godfrey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Pink pearl (100 gp). Star rose quartz (70 gp).
Balimaar Tindall, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing colorful clothing, dressed as a Beggar. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant gray.
Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the east to a Beggar, Balimaar learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Impulsive, Ugly, Depressed. Bonds: Job. Occupation: Beggar
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. Eye agate (4 gp).
Anselm Camden, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bald on top and has large silver tufts of hair around his ears. He has gleaming, smiling violet eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Shoemaker
Voice: Australian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
John Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his trident. With bright auburn hair and a scraggly beard. His skin is flawless and his amber eyes scan people very quickly.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He is a Lycanthrope in disguise. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Herbalist soon after.
Motivation: Wants to open a new tavern; and he has passion for adventuring and risk
Ideals: Logical. Bonds: Attractive, Job, Adventurer. Occupation: Herbalist
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 1 Minor magic item.
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