Cory Benson, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is renowned for his bright brown suits and hats. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with his god.
History: He was raised in a white middle class family as the only child. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. By chance he met his sister recently and the two have been together since.
Motivation: Expand his business; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Family, Religious, Job. Occupation: Painter
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Healer’s kit. 1 Silk rope. 1 Disguise kit.
Rolf Blakely, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with Stetson hat. His tied-back hair is red. His fierce amber eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: Sabotage a competitor; and he feels threatened by others
Ideals: Gifted. Flaws: Shy, Antagonistic, Fearful. Bonds: Job. Occupation: Farmer
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Healer’s kit.
Heward Badger, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He now owns his own business.
Motivation: Doesn't want to be a Ruler and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Passionate. Flaws: Insane. Bonds: Criminal record, Nature, Job, Family. Occupation: Ruler
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Undercommon, Sylvan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 16000 cp.
Roland Acton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He usually wears his blue robe and has his falchion always slung over his shoulder. He has moderate length chestnut hair. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Hunter. He is able to fit into much smaller and tighter spaces than normal.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His necromantic abilities were realized during a raid on his village. He became a Hunter soon after.
Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern
Ideals: Gifted. Bonds: Job, Religious, Adventurer. Occupation: Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1500 sp. Blue quartz (11 gp). Aquamarine (800 gp).
Kyle Atterton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears professional attire. He has done his best to style his chestnut hair to look like a famous performer. His eyes are a pleasant gray.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2400 sp.
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