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Advanced [show]


Robert Everleigh, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man usually wears his white robe and has his monstrous two handed axe always slung over his shoulder. His chestnut hair is kept up in a ponytail inside a small hat. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a small toy that he constantly fidgets with.

History: He is a Hag in disguise. He moved out north to avoid the crime he committed. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Addict, Impulsive. Bonds: Adventurer, Criminal record. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Robert Everleigh, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Jocelyn Huxley, Male Human [Permalink]

Personal [hide]

Description: This man has a large black mantle and cape that has been intricately interwoven into his violet robe. He is muscular with a powerful set of arms. His white hair is lengthy. His eyes are likewise blue.

Personality: He acts crazy and hedonistic. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Ruler business at a young age. He was an apprentice working in his mother's forge. He left for the north, certain he would find work there.

Motivation: He is content; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Hedonist, Mundane. Bonds: Job, Immigrant. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Jocelyn Huxley, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Alexandre Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He is bristling with hidden weapons, mostly whips and greatswords. His black hair is drawn into a tight pony tail with a butterfly scrunchie. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved out west to avoid the crime he committed. Some 7 years later his spouse died after the birth of his son. Heartbroken, Alexandre never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Criminal record, In love. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Alexandre Emsworth, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 11000 cp. Solid gold idol (200 gp). Large well-done wool tapestry (600 gp). Solid gold idol (200 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a fancy violet suit. With bright golden hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the west to a Baker, Thomas learned a great deal about his mother's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and sabotage a competitor

Flaws: Racist, Insane. Bonds: Attractive, Job, Criminal record. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Thomas Wesley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)10 (+0) 12 (+1)17 (+3)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Half-Plate.


Social Check DCs


Ralf Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a flail on his belt. His hair is cut close to his head. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Philantrophist. Flaws: Addict, Antagonistic. Bonds: Mentor. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Ralf Anderton, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 8 (-1)7 (-2) 12 (+1)10 (+0)
Skills Arcana +0, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple -2

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs

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