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Advanced [show]


Dustin Quinton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has golden hair. His eyes are gray and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Dustin was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Entrepeneur, Joker. Bonds: Poor, Has a crush, Attractive. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Dustin Quinton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Superior lock. 1 Climber’s kit.


Social Check DCs


Geoffrey Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tan shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. With a patchy brown beard and wild brown hair. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has set out to sabotage the competition.

Motivation: Wants a kiss; and to find somewhere to settle down

Flaws: Shy, Antagonistic, Mundane. Bonds: Job, Has a crush. Occupation: Miller

Voice: American accent

Attributes [hide]

Geoffrey Marlowe, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)15 (+2) 15 (+2)15 (+2)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. 4 Acid flasks. 1 Holy water. 1 Holy water.


Social Check DCs


Shane Stanford, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is brown. His eyes are a pleasant blue.

Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a wizard, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 11th year, his parents were killed by a brigands raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wants a kiss

Ideals: Philantrophist. Bonds: Has a crush, Adventurer, Mentor, Enemies. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Stanford, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 18000 cp. 1 Masterwork Common Melee.


Social Check DCs


Henry Hackney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in green turtlenecks beneath a black coat with brown slacks. His hair is long and white with streaks of red, and is pulled back with small green clips. His beard is red, braided, and well cared for. He has a dull look in his brown eyes.

Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Farmer arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Farmer.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Bonds: Job, Family, Rich. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Henry Hackney, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)17 (+3) 8 (-1)6 (-2)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 600 gp.


Social Check DCs


Gerald Marlowe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is slicked back into a classic pompadour. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Gerald was born the youngest of three triplets. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Professionalism. Flaws: Addict. Bonds: Adventurer, Family. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Gerald Marlowe, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)15 (+2) 16 (+3)12 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. Peridot (60 gp).


Social Check DCs

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