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NPC Generator

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Advanced [show]


Aldous Stapleton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears a small hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved.

Ideals: Passionate, Optimist. Bonds: Attractive, Mentor. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Aldous Stapleton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Simon Bradford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a violet armored body suit, with a simple brown line shooting up and back down. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He feeds upon the attention of others.

History: Simon hails from a village terrorized by brigands. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: A deep hatred of brigands; and many brigands want him driven away

Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Simon Bradford, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)7 (-2) 8 (-1)12 (+1)
Skills Athletics +0, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Brown-green garnet (40 gp). Jasper (30 gp).


Social Check DCs


Guy Marlee, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is drawn into a tight pony tail with a rose scrunchie. His brown eyes peer out from beneath his deerstalker yellow hat.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A strong sense of loyalty to Human people; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Racist, Impulsive. Bonds: Rich, Attractive. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Guy Marlee, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)8 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Simon Gladstone, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white shirt with thin grey vertical stripes and yellow pants. His black hair is lengthy and is close to two feet long. He has gleaming, smiling brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also hits on women, regardless of circumstances.

History: He was born on a small isolated farm. Like his father and his brother before him, after school he went straight into learning to become a Bricklayer. He has achieved small success as a Bricklayer.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Bonds: Has a crush, Nature, Job. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Simon Gladstone, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 20 pp.


Social Check DCs


Shane Everly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish blonde hair is in a traditional bowl cut. His eyes are a pleasant green.

Personality: Shane hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Shane was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Shane's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero

Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Shane Everly, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)12 (+1) 13 (+1)11 (+0)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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