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NPC Generator

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Advanced [show]


Kody Graham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. He wears his blonde hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has all his life been fascinated with painting.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's attracted to the PC.

Ideals: Athletic, Justice, Artistic. Bonds: Poor. Occupation: Stylist

Voice: Whispers

Attributes [hide]

Kody Graham, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 44000 sp. Peridot (60 gp).


Social Check DCs


Alexandre Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with blue socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alexandre took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Athletic, Entrepeneur, Logical. Bonds: Nature, Adventurer. Occupation: Layabout

Voice: American accent

Attributes [hide]

Alexandre Fawcett, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 14 (+2)7 (-2)
Skills Intimidation +0, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Lance Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is lengthy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.

History: Born to a Armorer, his father struggled to pay the bills. Through the years after Lance was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Lance's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Addict, Antagonistic, Shy. Bonds: Poor. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Lance Kendall, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)9 (-1) 9 (-1)11 (+0)
Skills Perception +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Adelard Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His golden hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: This man loves music and to teach people music more than just about anything. He is able to fit into much smaller and tighter spaces than normal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Brilliant and gifted he never wanted to apply himself. He has never given up on his music dream.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Adelard Shelby, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)9 (-1) 16 (+3)14 (+2)
Skills History +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Gilbert Ridley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a great chef.

History: Gilbert was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He left for the south, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and to be a interpreter again

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Gilbert Ridley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Breastplate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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