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NPC Generator

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Advanced [show]


Kyle Conway, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear grey pants and tee shirts. He has a long blonde beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Extrovert, Professionalism, Fighting. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Kyle Conway, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)9 (-1) 14 (+2)8 (-1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 3 Holy water.


Social Check DCs


Thomas Marston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His auburn hair is slicked back into a classic pompadour. His fierce gray eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Server. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is content; and he is greedy

Flaws: Cynical, Mundane. Bonds: Rich, Mentor, Has a crush. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Marston, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 900 sp.


Social Check DCs


Adelard Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black shirt with thin brown vertical stripes and blue pants. He wears a top hat to cover his moderate length brown hair. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is obsessed with his god.

History: The child of a Beggar, who enjoyed hunting, Adelard was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Mundane. Bonds: Religious, Nature, Immigrant. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Adelard Gracey, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 4000 cp. 1 Half-Plate.


Social Check DCs


Trey Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting green shirt and pants. He has no hair. His brown unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is afraid of women and trembles around them

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: Marry his sister to traveling adventurers.

Ideals: Joker. Flaws: Ugly, Disease, Shy. Bonds: Immigrant. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Trey Blankley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)11 (+0) 17 (+3)8 (-1)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright auburn hair and a scraggly beard. His violet eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: Gomory was born in the north. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their daughter. He worked as a Bellfounder, and he later adopted a second daughter.

Motivation: Money/treasure; and to reunite with his absent father

Ideals: Persistence. Flaws: Impulsive. Bonds: Rich, Nature, Family. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Gomory Radcliffe, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 17 (+3)13 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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