Balimaar Spaulding, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Tailor does. His white hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has worked as a Tailor like his mother before him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Debt. Occupation: Tailor
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 6 (-2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Reynard Blyth, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a pastel coat over a black low-cut shirt, and a feathered hat upon his head. His whole body is exceptionally muscular. His brown hair is knotted and matted. This gray eyed southerner is not easily forgotten.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: From birth he was tutored by a cruel and relentless mentor. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He ran away from his former home and has been making his living as a Interpreter for the past few years.
Motivation: To be a Knight again.
Ideals: Philantrophist. Bonds: Immigrant, Job, Mentor, Enemies. Occupation: Interpreter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 25000 cp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.
Heward Shelley, Male Human [Permalink]
Personal [hide]
Description: This southern man wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His clothes are grease stained in places. He has dyed his greying red hair a little too much giving a sharp red color. He wears a mask on his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer, Mentor. Occupation: Crown-heir
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Half-Plate. 1 Masterwork studded leather.
Heward Barton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a yellow costume with the symbols of his god on his torso. He has dyed his greying white hair a little too much giving a sharp white color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Calm and collected, he is a well trained Marshal. He is a very good compulsive liar and kleptomaniac.
History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: Someone believes him a fraud; and sabotage a competitor
Bonds: Job, Criminal record, Adventurer, Enemies. Occupation: Marshal
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 100 gp.
Trey Sharps, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. He keeps his white hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a desert tribe. A gifted student he started as a Mortician, but he got bored and became a Painter. He has worked as a Painter like his mother before him.
Motivation: He wants to get laid; and he is content
Flaws: Mundane, Impulsive. Bonds: Nature, Job, Has a crush. Occupation: Painter
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 12 (+1) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
Possessions: 500 gp. Amber (150 gp). Obsidian (12 gp). Emerald (1600 gp).
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