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NPC Generator

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Advanced [show]


Roland Compton, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His small hat is riddled with cuts and holes. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Shoemaker. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Roland was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Shoemaker.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Family. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Roland Compton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2600 sp. Golden pearl (60 gp). Red spinel (60 gp).


Social Check DCs


Frederick Brandon, Male Human [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he wears a black cloak and cross-gartered white stockings. With bright red hair and a scraggly beard. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Frederick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels threatened by others

Ideals: Joker. Flaws: Hedonist, Disease, Greedy. Bonds: Nature. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Frederick Brandon, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 12
Languages Common, Terran, Aquan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. Moss agate (7 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs


Chad Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. His chestnut hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Human culture. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Human compassion; and revenge

Flaws: Racist, Disease, Insomniac. Bonds: Poor, Enemies. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Chad Rutherford, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)10 (+0) 10 (+0)5 (-3)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. Tourmaline (140 gp). Black pearl (700 gp). Sardonyx (20 gp).


Social Check DCs


Arnold Sydney, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears skinny pants and wears a yellow and brown robe with the hood down, and a wedding ring on his left hand. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His mother raised him in a mountain cabin. His necromantic abilities were realized during a raid on his village. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved.

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: In love, Nature. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Arnold Sydney, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)17 (+3) 9 (-1)13 (+1)
Skills Perception +1, Stealth +4
Senses Passive Perception 14
Languages Common, Gnoll, Orc, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerard Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long black hair reaches down to his waist. His gray eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Gerard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's attracted to the PC; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted, Entrepeneur. Flaws: Greedy, Disease. Bonds: Has a crush. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Gerard Norton, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 17 (+3)6 (-2)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan, Abyssal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp. An abacus with copper, silver and gold markers (70 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Minor magic item.


Social Check DCs

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