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NPC Generator

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Advanced [show]


Frederick Coombs, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has brown hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Attractive, Job. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Frederick Coombs, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)10 (+0) 12 (+1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bernard Bing, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is black and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Courier, who enjoyed hunting, Bernard was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's in love; and to settle down with his crush

Ideals: Optimist, Impeccable, Entrepeneur. Bonds: Nature, Has a crush. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Bernard Bing, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Raymond Beverly, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries whips. His auburn hair is heavily combed to the right. He has a dull look in his hazel eyes.

Personality: Raymond speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is frequently practicing swordplay.

History: Sold as a small child to a necromancer, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Fighting, Impeccable. Bonds: Military, Mentor, Rich. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Raymond Beverly, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)8 (-1) 7 (-2)14 (+2)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lance Reed, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of his god around his neck, and a trident on his belt. His silver hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are slightly larger than normal.

Personality: This man loves dancing and to teach people dancing more than just about anything. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Lance was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Lance's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic, Artistic. Flaws: Antagonistic. Bonds: Poor. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Lance Reed, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 12 (+1)9 (-1)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gilbert Marley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black coat over a white low-cut shirt, and a small hat upon his head. His hair is white, silky, and of moderate length. His hazel unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is harsh and unforgiving.

History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption; and a rival would like him out of the picture

Flaws: Disease, Antagonistic. Bonds: Attractive, Criminal record, Nature. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Gilbert Marley, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Eye agate (14 gp).


Social Check DCs

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