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Advanced [show]


Henry Staurheim, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a tan cloak and cross-gartered violet stockings, and his gloved hand is found clutching a glaive. His blonde hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Henry embodies much of what other species detest in the Humans. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Slave Trader soon after.

Motivation: Sabotage a competitor; and to be a navigator again

Flaws: Antagonistic, Shy. Bonds: Attractive, Slave, Job. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Henry Staurheim, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Bloodstone (80 gp). Black pearl (400 gp). Star rose quartz (80 gp).


Social Check DCs


Roger Reid, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears silk and lounges about seductively. His right hand appears badly burned and disfigured. His red hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Roger was born with his father's beautiful face. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Roger Reid, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)17 (+3) 14 (+2)13 (+1)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 12
Languages Common, Goblin, Draconic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 10 pp.


Social Check DCs


Don Mori, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely black suit with brown socks and a vest with buckled shoes. His auburn hair is greasy and uncared for. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.

History: Born in the west to a Crown-heir, Don learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Don Mori, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)5 (-3) 11 (+0)8 (-1)
Skills Deception +1, Nature -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 13000 cp.


Social Check DCs


Trey Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly white, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Trey will drive conversation. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Extrovert. Bonds: Immigrant, Attractive, Family, Military. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Trey Pickering, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 13 (+1)18 (+4)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 10000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Alton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac, Racist. Bonds: Religious, Adventurer. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Balimaar Alton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 11000 cp.


Social Check DCs

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