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NPC Generator

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Advanced [show]


Charles York, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His silver hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He plays an instrument quite well.

History: Charles was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Charles York, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)16 (+3) 16 (+3)9 (-1)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Gnoll, Ignan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Percival Hartford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. His black hair is smooth and relatively long. His eyes are green and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Hedonist, Addict. Bonds: Attractive, Nature, Criminal record. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Percival Hartford, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Gomory Ogden, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean yellow cloak covering his clean studded leather, and carries scimitars. His auburn hair is slicked back into a classic pompadour. His eyes are a pleasant violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting. Flaws: Greedy. Bonds: Military, Mentor, Adventurer. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gomory Ogden, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)16 (+3) 12 (+1)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hubert Braxton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. His hair is blonde and curly. His hazel eyes dart from person to person.

Personality: A skeptical and narcissistic man, Hubert's first love is himself. His second love is also himself. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Hubert was born on a far northern plains where he grew up under the tutelage of his father, an expert Glassblower. After a long history of fighting, Hubert and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Hubert Braxton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)14 (+2) 10 (+0)7 (-2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Bertram Marleigh, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a brown coat with black slacks. He has a moderate pudge and is not very fit. He keeps his silver hair in a flapper bob. His eyes are violet and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Flaws: Selfish, Disease. Bonds: Adventurer, Family. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Bertram Marleigh, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)13 (+1) 11 (+0)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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