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NPC Generator

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Advanced [show]


Cory Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He usually wears his brown robe and has his dagger always slung over his shoulder. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are a pleasant violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Professionalism. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Cory Mitchell, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)17 (+3) 17 (+3)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Undercommon, Druidic, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Payton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear blue clothing when he does not wear armor. He has done his best to style his brown hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He would rather hide behind his crafts than deal with other people.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Joker, Artistic, Logical. Flaws: Insomniac, Shy. Bonds: Poor. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Bertram Payton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Rolf Read, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown tunic with white highlights, and long grey pants that bunch up around his shoes. He is muscular with a powerful set of arms. He has brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the north. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Persistence. Flaws: Hedonist, Antagonistic. Bonds: Mentor, Immigrant, Adventurer. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Rolf Read, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Hugh Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Fisher. His chestnut hair is cut jaggedly and amateurishly. His eyes are gray and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.

History: He was born in the south, but his parents moved at a very young age to the north. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the south, certain he would find work there.

Motivation: To settle down with his crush; and he's looking for his big break

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Hugh Hamilton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 12 (+1)6 (-2)
Skills Investigation +1, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Wymar Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a long white beard with little hanging trinkets. His brown eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by orcs. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Revenge.

Flaws: Mundane, Racist. Bonds: Attractive, Enemies, Rich. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Windsor, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)13 (+1) 16 (+3)19 (+4)
Skills Persuasion +6, Stealth +2
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs

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