Chad Kinsley, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a green coat over a brown low-cut shirt, and a top hat upon his head. His hair is black and very short. His ears are large.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He tends to his Cook job now, and dutifully fulfills any obligations he has.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Cook
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1600 sp.
Alexandre Asheton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. His golden hair and beard is wavy and long. His eyes, though not visible through his cowl, are gray.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Alexandre hails from a village terrorized by giants. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now spends his time doing works of charity.
Motivation: To reunite with his absent mother.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Enemies, Family. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 13000 cp.
Miles Barclay, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears baggy tan pantaloons and a red scarf. He keeps his black hair in a pixie cut. He has several tiny amber earrings on each ear.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: When he was but 4 years old his parents immigrated from the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He has money and likes to spend it.
Ideals: Athletic. Flaws: Insomniac. Bonds: Rich, Criminal record, Immigrant. Occupation: Spice Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 700 gp. Onyx (70 gp). Freshwater pearl (12 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Trym Browning, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, yellow, dusty cloak. His skin is fair and his fingers are delicate and long. His black hair is lengthy and is close to two feet long. He has amber eyes and a yellow hat with a tan feather.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Trym's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Doesn't want to be a Gardener and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Antagonistic, Hedonist, Shy. Bonds: Family. Occupation: Gardener
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 6000 sp. Chrysoprase (40 gp). Alexandrite (500 gp). Golden yellow topaz (500 gp). Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Percival Gentry, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey tunic with green highlights, and long white pants that bunch up around his shoes. His black hair is drawn into a tight pony tail with a skull scrunchie. His brown eyes are passionate and lively.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done he does not care how it got done.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his sister before him, after school he went straight into learning to become a Bookbinder. He became a Bookbinder soon after.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Joker, Professionalism. Bonds: Rich, Job, Has a crush. Occupation: Bookbinder
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Solid gold idol (200 gp).
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