Lance Spalding, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of greataxes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a broad hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his absent father
Ideals: Fighting. Flaws: Emotional. Bonds: Adventurer, Attractive, Family. Occupation: Layabout
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. Red garnet (70 gp). Peridot (50 gp). 1 Good lock.
Dean Ashton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue cloak and cross-gartered black stockings. His black hair is heavily combed to the right. He wears an eyepatch.
Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Dean was raised in a hard working conservative environment. He worked as a nervous Mortician and found it very stressful. He ran away from his former home and has been making his living as a Mortician for the past few years.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Immigrant, Job. Occupation: Mortician
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Trym Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, wearing white shirts, loose pants, and blazers most of the time. His tied-back hair is chestnut. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Always inclined to offer people food he seems plenty friendly. Trym is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Athletic, Philantrophist. Bonds: Attractive, Family, Rich. Occupation: Engraver
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 5 (-3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Shane Weld, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a long, black cloak. His hair is always cut to a buzz. His thin eyebrows rest above his beady brown eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in kukri use. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end his boredom; and a deep hatred of drow
Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive, Mundane. Bonds: Enemies. Occupation: Map Maker
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
Possessions: 400 gp.
Hunter Van Es, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he is renowned for his bright brown suits and hats. His moppish red hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: When he was but 4 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Hunter's homeland. Hunter decided to take the middle way and become a bodyguard. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids
Ideals: Professionalism, Fighting. Flaws: Secretive. Bonds: Attractive, Immigrant, Enemies. Occupation: Roofer
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 5 (-3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 60 pp.
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