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NPC Generator

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Advanced [show]


William Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy auburn hair. His eyes are likewise blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: William was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Miner. He inherited the family business which he has now maintained for 14 years.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Attractive, Job, Family. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

William Hampton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)17 (+3) 16 (+3)16 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Aquan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Manfred Weston, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is red and curly. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.

History: He was born several months after his mother was called into army service. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Flaws: Terse, Addict. Bonds: Poor, Military, Slave. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Manfred Weston, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)9 (-1) 15 (+2)17 (+3)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gilbert Byron, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his white robe and has his scythe always slung over his shoulder and is in decent physical shape. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north to a Barber, Gilbert learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has worked as a Barber like his father before him.

Motivation: He is unsatisfied with his job; and to be a miner again

Ideals: Gifted, Professionalism. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Gilbert Byron, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)12 (+1) 8 (-1)14 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. Silver ewer (10 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Gold dragon comb with red garnet eye (1200 gp).


Social Check DCs


Norman Kenley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His chestnut hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Bookbinder, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Revenge; and he wants revenge against brigands

Ideals: Joker, Logical. Bonds: Attractive, Poor, Enemies. Occupation: Masseuse

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norman Kenley, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Theodoric Gresham, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His whole body is exceptionally muscular. His brown hair and beard is wavy and long. His eyes are likewise blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Theodoric was raised in a hard working conservative environment. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Optimist. Bonds: Immigrant, Job. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Theodoric Gresham, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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