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NPC Generator

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Advanced [show]


Shane Perry, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin black vertical stripes and brown pants. He has no hair. He has a dull look in his green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Adventurer. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Shane Perry, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)9 (-1) 16 (+3)12 (+1)
Skills Arcana +1, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 43000 sp.


Social Check DCs


Wymar Bentley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a well pressed and immaculate suit (or dress). His left leg appears badly burned and disfigured. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has always had a great fascination with Human culture. He plays an instrument quite well.

History: His father raised him in a mountain cabin. His mother was a mechanic, and taught him how to fix just about anything. He has never given up on his music dream.

Motivation: Human compassion; and he is a bit of a kleptomaniac

Ideals: Artistic, Persistence. Flaws: Racist. Bonds: Nature. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Wymar Bentley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 5 (-3)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Everburning torch. 4 Tanglefoot bags.


Social Check DCs


Reynard Wade, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. His brown hair is lengthy. His brown eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Miner, but he got bored and became a Sailor. He is untrained/undisciplined, which makes him dangerous.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Joker. Flaws: Insane, Disease. Bonds: Immigrant, Job. Occupation: Sailor

Voice: Eastern European accent

Attributes [hide]

Reynard Wade, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)9 (-1) 10 (+0)7 (-2)
Skills Medicine +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Richard Cornish, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue vest and prefers violet and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: The child of a Architect, who enjoyed hunting, Richard was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: To unite with his brother; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Richard Cornish, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Athletics +5, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Fire opal pendant on a fine gold chain (800 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Solomon Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His otherwise smooth face is marked with small tiny scars.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor; and he is a bit of a kleptomaniac

Ideals: Optimist. Bonds: Criminal record, Nature, Job. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Solomon Coombs, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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