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NPC Generator

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Advanced [show]


Kyle Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair is cut close to his head. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is the product a well kept family trust fund and as such has never really known need. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he wants revenge against goblins

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Rich, Adventurer. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Kyle Wheatley, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Trym Shelby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. He has moderate length golden hair. His eyes are a pleasant blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Trym studied abroad. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Job. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Trym Shelby, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)11 (+0) 8 (-1)10 (+0)
Skills Acrobatics +2, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Silver pearl (150 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugh Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears green leather gloves, a green jacket, and tight pants. He wears a broad hat to hide his balding. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Hugh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of southern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Hugh Lindsay, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Rhodochrosite (12 gp).


Social Check DCs


Godfrey Royal, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries tridents. His golden hair is thinning but still full. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south to a Body Guard, Godfrey learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Professionalism. Bonds: Rich, Job, Religious. Occupation: Body Guard

Voice: Excited and jittery

Attributes [hide]

Godfrey Royal, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Hugh Winchester, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his blonde hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: He's in love; and wants his loneliness to end

Flaws: Ugly. Bonds: Rich, Job, Adventurer, Mentor, Has a crush. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Hugh Winchester, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)16 (+3) 12 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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