Wymar Walpole, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, brown, dusty cloak. He wears his chestnut hair up in a very large beehive style do. His blue eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born several months after his mother was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and to settle down with his crush
Flaws: Shy. Bonds: Religious, Military, Family, Has a crush. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Dustin Preston, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a tan costume with the symbols of magic on his torso. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: A deeply religious man he believes everything happens for a reason. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: His religion dominates his actions.
Flaws: Shy. Bonds: Religious, Nature, Criminal record. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 25000 sp. 1 Minor magic item.
Gunter Watson, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His hair is blonde and very short. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Gunter studied abroad. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.
Motivation: He is currently in port desperately looking for someone to get him out; and his relatives are trying to arrange a marriage
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Performer
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 5000 cp.
Arnold Alby, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His tied-back hair is white. His fair skin shows little sign of his aristocratic breeding.
Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Fletcher, who enjoyed hunting, Arnold was taken on many hunting expeditions. His childhood dream was to be a Fletcher, but he was a colossal failure. He then took over the family business and is one of the better Shoemaker for hire.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a fletcher again
Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Job, Nature. Occupation: Shoemaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Bertram Landon, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears tan cloth garments or leather armor. He is bald on top and has large golden tufts of hair around his ears. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, he prefers to meditate than take action. He does not trust anyone and sleeps with one eye open.
History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Ideals: Disciplined. Flaws: Ugly, Addict, Insomniac. Bonds: Immigrant. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2800 sp. Alexandrite (800 gp). 1 Masterwork Common Ranged Weapon.
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