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NPC Generator

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Advanced [show]


Theobald Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. His moppish golden hair is in a traditional bowl cut. His hazel eyes dart from person to person.

Personality: Eccentric and domineering, Theobald will drive conversation. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Mason again; and expand his business

Ideals: Extrovert. Flaws: Impulsive. Bonds: Adventurer, Nature, Job. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Theobald Harrington, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)17 (+3) 18 (+4)10 (+0)
Skills Medicine +6, Stealth +1
Senses Passive Perception 14
Languages Common, Gnome, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Arnold Shirley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a tan coat over a brown low-cut shirt, and a broad hat upon his head. His silver hair has been sun bleached extensively. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the east. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the east, certain he would find work there.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Disciplined, Logical. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Arnold Shirley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Simon Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length blonde hair. His amber unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Animal Trainer mother left him crippled. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Opinionated. Flaws: Disease. Bonds: Poor, Family, Military. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Simon Spaulding, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 3 (-4)16 (+3) 14 (+2)15 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1900 sp.


Social Check DCs


Trym Snowdon, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with green pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His silver hair is slicked back into a classic pompadour. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born into a rich family. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Artistic. Bonds: Job, Family, Rich, Nature. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Trym Snowdon, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)15 (+2) 10 (+0)17 (+3)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Trym Brent, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and is renowned for his bright blue suits and hats. His right leg appears badly burned and disfigured. He wears his auburn hair up in a very large beehive style do. He has a dull look in his green eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his sister before him, after school he went straight into learning to become a Locksmith. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Ideals: Justice, Professionalism. Bonds: Poor, Job, Family. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Brent, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)17 (+3) 13 (+1)11 (+0)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1400 sp.


Social Check DCs

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