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NPC Generator

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Advanced [show]


Jocelyn Crawford, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and prefers to wear grey clothing when he does not wear armor. His skin is also unnaturally pale. His broad hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a mountains tribe. Jocelyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature, Rich, Religious. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

Jocelyn Crawford, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 15 (+2)16 (+3) 7 (-2)11 (+0)
Skills Animal Handling +0, Performance +2
Senses Passive Perception 8
Languages Common, Undercommon, Goblin, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 15000 cp.


Social Check DCs


Henry Gracey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt, and a wedding ring on his right hand. He has no hair. His green eyes peer out from beneath his small black hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Henry was born in the east. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Junk Dealer. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: In love, Job. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Henry Gracey, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)18 (+4) 9 (-1)9 (-1)
Skills Intimidation +1
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal, Auran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Lance Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. His white hair is styled in orderly dreadlocks. His blue eyes peer out from beneath his top tan hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invites people to come help in his community garden.

History: Lance hails from a village terrorized by brigands. A few years later when the north was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: Someone believes him a fraud; and he wants revenge against brigands

Ideals: Philantrophist. Flaws: Ugly, Greedy. Bonds: Enemies, Immigrant. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Lance Wedgwood, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 17 (+3)8 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Balimaar Stratford, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and grey handkerchief worn on his left side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His auburn hair is still thick. His eyes are violet.

Personality: He dislikes all the random violence that takes place in the east. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Balimaar was born with his mother's beautiful face. When Balimaar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Optimist. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Stratford, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Religion +3, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 50 pp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Chad Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break

Ideals: Logical. Flaws: Insane. Bonds: Adventurer, Criminal record, Religious. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Chad Blyth, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)11 (+0) 10 (+0)12 (+1)
Skills Athletics +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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