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NPC Generator

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Advanced [show]


John Stanton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His black hair is lengthy. His eyes are a pleasant brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He struck the Miller job and began his own company from there.

Motivation: To be a Apothecary again; and sabotage a competitor

Flaws: Sensitive, Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Miller

Voice: Indian accent

Attributes [hide]

John Stanton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 8 (-1)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Alex Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length red hair. His fierce blue eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Alex Hayhurst, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Golden yellow topaz (200 gp). Deep blue spinel (200 gp).


Social Check DCs


Everard Haley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is wearing colorful clothing, dressed as a Painter. He has a hunchback. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been saving his money to try and buy his brother's freedom.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly. Bonds: Criminal record, Mentor, Family, Rich. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Everard Haley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Banded mail.


Social Check DCs


Kody Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His hair is golden and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Human culture. Animals are drawn to him, and he is able to talk to them.

History: Kody was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: Human compassion; and to be a mercenary again

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Job, Nature. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Kody Enfield, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 18 (+4)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


William Barlow, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern man tends to wear a tan poncho over his likewise colored trousers and shirt. His hair is short and brown. He has gray eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.

History: He was born at the edge of vast plains. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, William and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Nature, Military. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

William Barlow, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2600 sp.


Social Check DCs

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