Miles Sharps, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a hunchback. He wears his black hair down. He has hazel eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Miles and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Fighting. Flaws: Ugly, Shy, Antagonistic. Occupation: Body Guard
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 7 (-2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Rolf Huxley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'5" and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is still thick. His blue eyes lackadaisically let the world flow into them.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly. Bonds: Poor, Enemies, Religious, Mentor. Occupation: Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
Possessions: 20000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Gilbert Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses in white turtlenecks beneath a yellow coat with green slacks. He sports a flattop hair cut. His hazel eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Gilbert was left his father's suit of armor and trained in its use and care. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable, Philantrophist. Bonds: Military, Guardian, Criminal record. Occupation: Courier
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 60 pp.
Richard Shelby, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He likes to wear pastel tank tops with blue pants. His hair is short and silver. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.
History: The child of southern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He's looking for his big break; and sabotage a competitor
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Weaver
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 14 (+2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 100 gp.
Anthony Dalton, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses like a well dressed Farmer does, he is not a threatening figure. His brown hair is styled in orderly dreadlocks. His gray eyes are passionate and lively.
Personality: He has always had a great fascination with Human culture. He is obsessed with finding treasure.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anthony took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He tends to his Farmer job now, and dutifully fulfills any obligations he has.
Motivation: Wants a kiss; and wants his loneliness to end
Flaws: Racist. Bonds: Job, Adventurer, Nature, Has a crush. Occupation: Farmer
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
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