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NPC Generator

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Advanced [show]


Lewis Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. His auburn hair is unkempt and raggedy. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Scribe, who enjoyed hunting, Lewis was taken on many hunting expeditions. A freak accident while working with his Scribe mother left him crippled. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he feels the way he acts is they only way to get by in the world

Flaws: Ugly, Disease, Impulsive. Bonds: Poor, Nature. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Lewis Darby, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)18 (+4) 11 (+0)10 (+0)
Skills History +6, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Terran, Orc, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Geoffrey Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is long and black with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. He has several tiny jet earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a mountains tribe. He struck it rich when he found rare goods in large quantities. He struck the Server job and began his own company from there.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Optimist. Bonds: Attractive, Rich, Job, Nature. Occupation: Server

Voice: Old thin voice

Attributes [hide]

Geoffrey Shelly, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)16 (+3) 7 (-2)7 (-2)
Skills Nature +5, Persuasion +0
Senses Passive Perception 8
Languages Common, Aquan, Orc, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Golden pearl (100 gp). Onyx (70 gp). Banded agate (13 gp).


Social Check DCs


Ernest Hartford, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is blonde, silky, and of moderate length. His fierce amber eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Slave Trader, who enjoyed hunting, Ernest was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Poor, Attractive, Nature, Criminal record. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Ernest Hartford, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 12 (+1)8 (-1)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 10 pp. 4 Alchemist’s fire.


Social Check DCs


Clerebold Garfield, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy yellow pantaloons and a grey scarf. He is muscular with a powerful set of arms. He has black hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is mildly Human supremacist, though he does not identify as such. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now travels the world, in search of power and loot.

Motivation: He's in love; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Racist, PTSD. Bonds: Adventurer, Has a crush. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Clerebold Garfield, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dean Landon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He is bald on top and has large brown tufts of hair around his ears. His green unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Dean took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: To pay off his debts.

Ideals: Persistence, Gifted. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Cook

Voice: Timid voice

Attributes [hide]

Dean Landon, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)7 (-2) 10 (+0)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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