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NPC Generator

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Advanced [show]


Gomory Whitby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light pastel in addition to tight pants. His brown hair is kept up in a ponytail inside a Stetson hat. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He plays an instrument quite well.

History: The child of a Unemployed, who enjoyed hunting, Gomory was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Unemployed. He hasn't told them the truth, but wants to settle down with them.

Motivation: Seeks redemption; and he wants to get laid

Ideals: Fighting, Artistic. Bonds: Poor, Nature, Has a crush, Criminal record. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Gomory Whitby, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)13 (+1) 8 (-1)18 (+4)
Skills Perception +1, Stealth +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Trym Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He carries with him a set of sickles, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to cover his moderate length auburn hair. His blue eyes peer out from beneath his deerstalker tan hat.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated, Gifted. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Roscoe, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp.


Social Check DCs


Lewis York, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. His golden hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Lewis was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.

Motivation: An old rival family wants him found.

Flaws: Shy. Bonds: Attractive, Poor, Family, Religious. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Lewis York, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 13 (+1)18 (+4)
Skills Athletics +4, Deception +6
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +6

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Odo Ridley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man is wearing a perfectly clean shirt and pair of pants. With bright black hair and a scraggly beard. His violet eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Masseuse soon after.

Motivation: He desires power and/or immortality; and someone believes him a fraud

Bonds: Attractive, Enemies, Rich, Job, Adventurer. Occupation: Masseuse

Voice: Scratchy, weak

Attributes [hide]

Odo Ridley, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 5 (-3)14 (+2)
Skills Investigation +3, Medicine -1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Alexandre Atherton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of quarterstaffs on his belt, each one with a sapphire on the hilt. His black hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his father.

History: Born in the west to a Fletcher, Alexandre learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a fletcher and was forced into it by his family

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Family, Job, Attractive. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Alexandre Atherton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 9 (-1)9 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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