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NPC Generator

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Advanced [show]


Guy Clifford, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars, and a wedding ring on his left hand. He wears his black hair down. He has gleaming, smiling green eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Extrovert, Impeccable. Flaws: Emotional. Bonds: In love, Rich. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Guy Clifford, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 sp. 1 Climber’s kit.


Social Check DCs


Lance Branson, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a faded coat and loose pants complete with feathered hat. He has shaved his head bald. His brown unseeing eyes seem to look past you.

Personality: He is mildly Human supremacist, though he does not identify as such. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Lance studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Disease, Racist, Shy. Bonds: Attractive. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Lance Branson, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Clerebold Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. He keeps his silver hair in a flapper bob. His violet eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He believes the world needs to unite to get rid of dire rats once and for all.

History: Clerebold hails from a village terrorized by dire rats. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: He's looking for his big break; and revenge

Flaws: Shy. Bonds: Enemies, Poor, Family, Adventurer. Occupation: Tailor

Voice: Squeaky

Attributes [hide]

Clerebold Carlton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Tim Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light grey in addition to tight pants. He wears his hair in dreadlocks. His eyes are gray.

Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Impulsive, Mundane, Insomniac. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Tim Blakeley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 8 (-1)11 (+0) 15 (+2)7 (-2)
Skills History +2, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 100 gp. Lapis lazuli (11 gp). Violet garnet (200 gp). Obsidian (11 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Heward Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Servant. His golden hair is lengthy. His eyes are likewise gray.

Personality: He is mildly Human supremacist, though he does not identify as such. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his father. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical, Fighting. Flaws: Racist. Bonds: Nature, Enemies. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Heward Yeardley, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Athletics +4, Religion +4
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs

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