Roland Beitz, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He wears his red hair down. His face is covered beneath a completely black helmet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of southern immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Disciplined, Philantrophist. Bonds: Immigrant, Rich. Occupation: Map Maker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Brown-green garnet (140 gp).
Percival Law, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying red hair a little too much giving a sharp red color. His hazel eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also is a firm believer in the manly ideal.
History: Percival was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Joker. Flaws: Impulsive, Racist. Bonds: Poor, Attractive. Occupation: Blacksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Hugh Beckwith, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he dresses in yellow turtlenecks beneath a brown coat with grey slacks. His auburn hair and beard is wavy and long. His eyes are amber.
Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in the east his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Extrovert, Justice, Entrepeneur. Bonds: Criminal record, Poor. Occupation: Ruler
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 55 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 4000 sp. 1 Minor magic item.
Charles Thornton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is brown and curly. His green eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.
History: The child of southern immigrants he idolized his father. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage
Ideals: Gifted. Bonds: Immigrant, Adventurer, Family. Occupation: Bellfounder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 14 (+2) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
Possessions: 400 gp. 1 Masterwork Heavy steel shield.
Adelard Digby, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in an above average manner. He has a blonde handlebar mustache and slicked back blonde hair. His green eyes lackadaisically let the world flow into them.
Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Adelard studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Attractive, Religious. Occupation: Miller
Voice: Low range voice
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 10 (+0) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 400 sp. Rhodochrosite (10 gp).
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