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Advanced [show]


Drogo Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His red hair is greasy and uncared for. He has a dull look in his brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has decided he is irredeemable; and he wants to meet his childhood hero

Flaws: Ugly, Disease. Bonds: Adventurer, Poor, Criminal record. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Compton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +0, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +5

Possessions: 200 gp.


Social Check DCs


Kody Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin tan vertical stripes and green pants. He is physically well-built. He keeps his brown hair in a pixie cut. His brown eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Over the years he perfected his riding and shooting skills. He was granted psionic powers by his dying brother.

Motivation: To be a Tailor again; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Justice, Professionalism, Gifted. Bonds: Nature, Job. Occupation: Layabout

Voice: Raspy

Attributes [hide]

Kody Garfield, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theodoric Hallewell, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. He has no hair. He wears large thick round spectacles.

Personality: He is fixated on the number 46. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He now owns his own business.

Motivation: Sabotage a competitor; and balancing his hectic life and new slave trader responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Theodoric Hallewell, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)10 (+0) 10 (+0)17 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Simon Redfield, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a longsword. He sports a flattop hair cut. His violet eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Simon hails from a village terrorized by gnolls. His first spouse was a Blacksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Miller for hire.

Motivation: Sabotage a competitor.

Bonds: Job, Family, Enemies. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Simon Redfield, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 17 (+3)16 (+3)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Solid gold idol (900 gp). 1 Minor magic item.


Social Check DCs


Drogo Marleigh, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a worn and beaten armor. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a small toy that he constantly fidgets with.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his singing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Artistic, Fighting. Flaws: Addict. Bonds: Attractive. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Drogo Marleigh, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 10 (+0)18 (+4)
Skills Investigation +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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