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NPC Generator

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Advanced [show]


Charles Quinton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Bounty Hunter. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long white beard, and similarly colored long hair. His amber eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Bounty Hunter business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Bounty Hunter like his mother before him.

Motivation: Sabotage a competitor; and to be a butcher again

Ideals: Impeccable, Joker. Bonds: Job, Attractive. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Charles Quinton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Alex Trollope, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Alex is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Insane, Depressed, Insomniac. Bonds: Adventurer. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Alex Trollope, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Clerebold Barney, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and brown handkerchief worn on his left side. He is bristling with hidden weapons, mostly sais and swords. His white hair is greying along the sides and has receded to reveal a widow's peak. His violet unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: A rival would like him out of the picture; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Disease, Selfish, Racist. Bonds: Criminal record, Adventurer. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Clerebold Barney, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)17 (+3) 10 (+0)9 (-1)
Skills Persuasion +1, Stealth +0
Senses Passive Perception 10
Languages Common, Goblin, Orc, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Adam Addington, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his club. He is tall, broad shouldered and powerfully built. He is bald on top and has large red tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Adam grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Adam Addington, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Terran, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Trym Conway, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. His whole body is exceptionally muscular. His white hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.

History: When he was but 8 years old his parents immigrated from the west. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is unsatisfied with his job.

Bonds: Immigrant, Attractive, Job, Adventurer, Nature. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Conway, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 11 (+0)9 (-1)
Skills Persuasion +1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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